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Text File  |  1997-10-09  |  1KB  |  30 lines

  1. CreateModel(
  2.   5,                 //Number of detail levels
  3.   "f22",             //Collision box file name
  4.   // Object 0:
  5.   "f22a0",           //PBO file name
  6.   "FIXED",         //Texture directory
  7.   SORT,              //This object shall be sorted
  8.   60,                //Detail level
  9.   // Object 1:
  10.   "f22a1",           //PBO file name
  11.   "FIXED",         //Texture directory
  12.   SORT,              //This object shall be sorted
  13.   30,                //Detail level
  14.   // Object 2:
  15.   "f22a2",           //PBO file name
  16.   "FIXED",         //Texture directory
  17.   SORT,              //This object shall be sorted
  18.   12,                //Detail level
  19.   // Object 3:
  20.   "f22a3",           //PBO file name
  21.   "FIXED",         //Texture directory
  22.   SORT,              //This object shall be sorted
  23.   8,                //Detail level
  24.   // Object 4:
  25.   "f22a4",           //PBO file name
  26.   "FIXED",         //Texture directory
  27.   NO_SORT,           //This object shall not be sorted
  28.   2                 //Detail level
  29. );
  30.